SpriteFactory.ColliderInfo
Namespace: SpriteFactory
A class used to wrap Collider and Collider2D.
Properties |
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Name | Type | Description | ||
is2D | bool | True = this is a Collider2D. False = this is a Collider. (Read-only) | ||
type | ColliderType | The specific type of this collider. (Box, Capsule, Box2D, etc.) | ||
colliderComponent | Component | The Collider or Collider2D component. Cast this to the proper type by checking is2D. (Read-only) | ||
collider3D | Collider | The 3D Collider. Returns null if this is a Collider2D. (Read-only) | ||
enabled | bool | Sets the enabled state on the collider. |
Functions |
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Name | Description | |
GetCollider | Get the collider cast to a specific type. |